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Brass Orrery

Orrery Terrain · OrreryTerrainCore module · member function

Native::FTerrainReplica::

FaultCheckpoint

Experimental

The checkpoint that faulted (with Fault Checkpoint): what Repair holds the world to.

Declaration

const FTerrainCheckpoint& FaultCheckpoint() const;
Header
#include "Native/Net/NetReplica.h"
Module
PublicDependencyModuleNames.Add("OrreryTerrainCore"); in your module’s Build.cs.
Stability
Experimental: supported, may change in a minor version, with a changelog line.
Thread
Game thread only, like every FTerrainWorld write. (the rule of FTerrainReplica)