Orrery Terrain · OrreryTerrainCore module · member function
Native::FJoinStreamReader::
CanLoad
ExperimentalThe head, every start, every mask and the whole load set arrived (from a WholeSave stream's kept save, once FillFromCache put it in): LoadJoin may run in a world with a page store.
Declaration
bool CanLoad() const;- Header
#include "Native/Net/NetJoin.h"- Module
PublicDependencyModuleNames.Add("OrreryTerrainCore");in your module’s Build.cs.- Stability
- Experimental: supported, may change in a minor version, with a changelog line.
- Thread
- Feed, TakeDrain, TakeCacheFill and ResidentBytes on one thread (the game thread); Drain on any thread, one call at a time; the file is thread-safe, for the page jobs. (the rule of FJoinStreamReader)