Orrery Terrain · OrreryTerrainCore module · struct
Native::
FFollowItem
One followed instance: 12 bytes.
Declaration
struct FFollowItem- Header
#include "Native/GroundFollow.h"- Module
PublicDependencyModuleNames.Add("OrreryTerrainCore");in your module’s Build.cs.- Stability
- Stable: changes within a major version only add.
Description
The sort key is Packed >> 2 (the edit tile), so a tile's items are one run.
Hidden items have no instance id: Id then indexes the shell's table of the hidden transforms.
Functions
Properties
| Name | Type | Default | Meaning |
|---|---|---|---|
Delta_ | float | 0.f | — |
Id | uint32_ | 0 | The instance id while visible; the hidden-table slot while hidden. |
Packed | uint32_ | 0 | Tile Y (15 bits), tile X (15 bits), flags (2 bits: kHidden, kSlopeExempt). |
k | uint32_ | 1u | — |
k | uint32_ | 2u | It stood on ground steeper than the type's limit when it registered: the slope never hides it. |