Orrery Terrain · OrreryTerrainCore module · struct
Native::
FChannelName
A per-cell channel the terrain knows by name.
Declaration
struct FChannelName- Header
#include "Native/TerrainChannels.h"- Module
PublicDependencyModuleNames.Add("OrreryTerrainCore");in your module’s Build.cs.- Stability
- Stable: changes within a major version only add.
Properties
| Name | Type | Default | Meaning |
|---|---|---|---|
Id | FChannel | 0 | — |
Name | const char* | "" | — |
Default | uint8_ | 0 | Value of a cell nothing has painted. |