Orrery Terrain · OrreryTerrainCore module · member function
Native::FBrushMaskPin::
Hash
ExperimentalThe pinned mask's hash; 0 for an empty pin.
Declaration
uint64_t Hash() const;- Header
#include "Native/BrushMaskRegistry.h"- Module
PublicDependencyModuleNames.Add("OrreryTerrainCore");in your module’s Build.cs.- Stability
- Experimental: supported, may change in a minor version, with a changelog line.
- Thread
- Game thread, like the registry's writes. (the rule of FBrushMaskPin)