Orrery Terrain · OrreryTerrainCore module · enum
Native::
EBrushKind
What a sculpt brush does.
Declaration
enum class EBrushKind : uint8_t- Header
#include "Native/TerrainEdit.h"- Module
PublicDependencyModuleNames.Add("OrreryTerrainCore");in your module’s Build.cs.- Stability
- Stable: changes within a major version only add.
Values
| Value | Meaning |
|---|---|
Raise = 0 | — |
Lower | — |
Smooth | — |
Flatten | Towards |
PaintChannel | Writes |
Paint | Material paint: moves each post's weight of A post holds up to kPaintSlots (layer, weight) pairs in the paint planes (PaintSlots.h); a new layer takes the lightest pair's place when every slot is used. Heights untouched. |
Stamp | Height stamp: the brush mask is a shape, not a strength. Each post's target is |