Orbdale Terrain · OrbdaleTerrain module · function
OrbdaleTerrainQuality::
ResolveFarDetail
The far detail a terrain with these render settings draws: its own FarDetail when bOverrideFarDetail is on or when no profile is in force, else the profile's.
Declaration
EOrbdaleTerrainFarDetail ResolveFarDetail(const FOrbdaleTerrainRenderSettings& Render);- Header
#include "OrbdaleTerrainQuality.h"- Module
PublicDependencyModuleNames.Add("OrbdaleTerrain");in your module’s Build.cs.- Stability
- Stable: changes within a major version only add.
- Thread
- Game thread.
Parameters
| Name | Type | Default | Meaning |
|---|---|---|---|
Render | const FOrbdale | — | — |
Note.
Game thread. r.OrbdaleTerrain.FarDetail and r.OrbdaleTerrain.FarRing (development) still win in the renderer.