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Orbdale

Orbdale Terrain · OrbdaleTerrain module · function

OrbdaleTerrainQuality::

Refresh

Re-reads the profile's sources and writes its rows when the profile or its priority changed, or always with bForce.

Declaration

void Refresh(bool bForce = false);
Header
#include "OrbdaleTerrainQuality.h"
Module
PublicDependencyModuleNames.Add("OrbdaleTerrain"); in your module’s Build.cs.
Stability
Stable: changes within a major version only add.
Thread
Game thread.

Description

The module calls it after engine init and whenever r.OrbdaleTerrain.Quality, sg.LandscapeQuality or the project setting changes.

Parameters

NameTypeDefaultMeaning
bForceboolfalse—
Note.

Game thread. Does nothing before engine init.