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Orbdale

Orbdale Terrain · OrbdaleTerrain module · function

OrbdaleTerrainQuality::

Apply

Writes Profile's rows at SetBy, skipping each row whose variable was set at a stronger priority or does not exist (its module is not loaded).

Declaration

int32 Apply(EOrbdaleTerrainQuality Profile, EConsoleVariableFlags SetBy);
Header
#include "OrbdaleTerrainQuality.h"
Module
PublicDependencyModuleNames.Add("OrbdaleTerrain"); in your module’s Build.cs.
Stability
Stable: changes within a major version only add.
Thread
Game thread.

Parameters

NameTypeDefaultMeaning
ProfileEOrbdaleTerrainQuality——
SetByEConsoleVariableFlags——

Returns

The rows written.

Note.

Game thread. The module calls it when the profile in force changes; call it directly only to re-assert one.