Orbdale Terrain · OrbdaleTerrainEditor module · function
OrbdaleTerrainNewTerrain::
UnregisterBuiltInFlows
Editor onlyUnregister them; called at shutdown.
Declaration
void UnregisterBuiltInFlows();- Header
#include "Tools/OrbdaleTerrainNewTerrain.h"- Module
PublicDependencyModuleNames.Add("OrbdaleTerrainEditor");in an editor module’s Build.cs: an editor module, not in packaged games.- Stability
- Stable: changes within a major version only add.