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Orbdale

Orbdale Terrain · OrbdaleTerrainEditor module · function

OrbdaleTerrainImportChecks::

Register

Editor only

Hook the map check (AOrbdaleTerrainActor::OnCheckForErrors) and the cook save (FCoreUObjectDelegates::OnObjectPreSave).

Declaration

void Register();
Header
#include "OrbdaleTerrainImportChecks.h"
Module
PublicDependencyModuleNames.Add("OrbdaleTerrainEditor"); in an editor module’s Build.cs: an editor module, not in packaged games.
Stability
Stable: changes within a major version only add.

Description

Called at module startup.