Skip to content
Orbdale

Orbdale Terrain · OrbdaleTerrainEditor module · function

OrbdaleTerrainBrushPalette::

SetExtensionTarget

Editor only

Pick or unpick the extension target Id in Props as a picker checkbox does: ids no longer registered are dropped from the list, and the change is announced as a details edit (PostEditChangeProperty), so the tool sees it.

Declaration

void SetExtensionTarget(UOrbdaleTerrainBrushMaskProperties& Props, FName Id, bool bPicked);
Header
#include "Tools/OrbdaleTerrainBrushPalette.h"
Module
PublicDependencyModuleNames.Add("OrbdaleTerrainEditor"); in an editor module’s Build.cs: an editor module, not in packaged games.
Stability
Stable: changes within a major version only add.

Parameters

NameTypeDefaultMeaning
PropsUOrbdaleTerrainBrushMaskProperties&——
IdFName——
bPickedbool——