Orbdale Terrain · OrbdaleTerrainEditor module · function
OrbdaleTerrainBrushPalette::
GetThumbnail
Editor onlyA 64 × 64 grey thumbnail of Brush's mask (the disc for null), made once per mask and kept until Shutdown; null before Startup.
Declaration
UTexture2D* GetThumbnail(const UOrbdaleTerrainBrushAsset* Brush);- Header
#include "Tools/OrbdaleTerrainBrushPalette.h"- Module
PublicDependencyModuleNames.Add("OrbdaleTerrainEditor");in an editor module’s Build.cs: an editor module, not in packaged games.- Stability
- Stable: changes within a major version only add.
Parameters
| Name | Type | Default | Meaning |
|---|---|---|---|
Brush | const UOrbdale | — | — |