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Orbdale

Orbdale Terrain · OrbdaleTerrainEditor module · struct

OrbdaleTerrainBrushPalette::

FImportOptions

Editor only

What Import bakes.

Declaration

struct FImportOptions
Header
#include "Tools/OrbdaleTerrainBrushPalette.h"
Module
PublicDependencyModuleNames.Add("OrbdaleTerrainEditor"); in an editor module’s Build.cs: an editor module, not in packaged games.
Stability
Stable: changes within a major version only add.

Properties

NameTypeDefaultMeaning
ChannelEOrbdaleTerrainBrushChannelEOrbdaleTerrainBrushChannel::Luminance—
bInvertboolfalse—
Sideint320

0: the usage's default (256 strength, 1024 height).

b16Bitboolfalse—
UsageEOrbdaleTerrainBrushUsageEOrbdaleTerrainBrushUsage::Strength—