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Orbdale

Orbdale Terrain · OrbdaleTerrainCore module · member function

Native::TAtomicSharedPtr::

load

A copy of the current pointer, which keeps the pointee alive.

Declaration

FValue load(std::memory_order = std::memory_order_seq_cst) const;
Header
#include "Native/AtomicSharedPtr.h"
Module
PublicDependencyModuleNames.Add("OrbdaleTerrainCore"); in your module’s Build.cs.
Stability
Stable: changes within a major version only add.
Thread
Any thread; a short lock, no allocation.

Parameters

NameTypeDefaultMeaning
unnamedstd::memory_orderstd::memory_order_seq_cst—
Note.

Any thread; a short lock, no allocation.