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Orbdale

Orbdale Terrain · OrbdaleTerrainCore module · member function

Native::ITileSource::

MaxMipLevel

Experimental

Deepest mip level stored.

Declaration

virtual uint8_t MaxMipLevel() const = 0;
Header
#include "Native/TileSource.h"
Module
PublicDependencyModuleNames.Add("OrbdaleTerrainCore"); in your module’s Build.cs.
Stability
Experimental: supported, may change in a minor version, with a changelog line.
Thread
Thread-safe and side-effect free: Load may be called concurrently from loader tasks. (the rule of ITileSource)

Description

A level-L tile spans 2^L × 2^L level-0 tiles.