Orbdale Terrain · OrbdaleTerrainCore module · member function
Native::FTerrainTransaction::
operator=
Declaration
FTerrainTransaction& operator=(FTerrainTransaction&&) noexcept;- Header
#include "Native/TerrainEdit.h"- Module
PublicDependencyModuleNames.Add("OrbdaleTerrainCore");in your module’s Build.cs.- Stability
- Stable: changes within a major version only add.
- Thread
- Game thread only. (the rule of FTerrainTransaction)
Parameters
| Name | Type | Default | Meaning |
|---|---|---|---|
| unnamed | FTerrain | — | — |