Orbdale Terrain · OrbdaleTerrainCore module · member function
Native::FTerrainTransaction::
IsEmpty
Declaration
bool IsEmpty() const;- Header
#include "Native/TerrainEdit.h"- Module
PublicDependencyModuleNames.Add("OrbdaleTerrainCore");in your module’s Build.cs.- Stability
- Stable: changes within a major version only add.
- Thread
- Game thread only. (the rule of FTerrainTransaction)