Orbdale Terrain · OrbdaleTerrainCore module · member function
Native::FSculptReplayer::
OpenStrokes
ExperimentalStrokes a Begin opened that no End closed yet.
Declaration
uint32_t OpenStrokes() const;- Header
#include "Native/SculptReplay.h"- Module
PublicDependencyModuleNames.Add("OrbdaleTerrainCore");in your module’s Build.cs.- Stability
- Experimental: supported, may change in a minor version, with a changelog line.
- Thread
- Game thread only, like every FTerrainWorld write. (the rule of FSculptReplayer)