Orbdale Terrain · OrbdaleTerrainCore module · member function
Native::FJoinStreamReader::
FileBytes
ExperimentalSave bytes received over the stream; the kept save's are CachedBytes.
Declaration
uint64_t FileBytes() const;- Header
#include "Native/Net/NetJoin.h"- Module
PublicDependencyModuleNames.Add("OrbdaleTerrainCore");in your module’s Build.cs.- Stability
- Experimental: supported, may change in a minor version, with a changelog line.
- Thread
- Feed, TakeDrain, TakeCacheFill and ResidentBytes on one thread (the game thread); Drain on any thread, one call at a time; the file is thread-safe, for the page jobs. (the rule of FJoinStreamReader)