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Orbdale

Orbdale Terrain · OrbdaleTerrainCore module · member function

Native::FJoinStreamReader::

File

Experimental

The save as received, for LoadJoin (and FTerrainSerialization::LoadFromFile).

Declaration

std::shared_ptr<ITerrainSaveFile> File() const;
Header
#include "Native/Net/NetJoin.h"
Module
PublicDependencyModuleNames.Add("OrbdaleTerrainCore"); in your module’s Build.cs.
Stability
Experimental: supported, may change in a minor version, with a changelog line.
Thread
Feed, TakeDrain, TakeCacheFill and ResidentBytes on one thread (the game thread); Drain on any thread, one call at a time; the file is thread-safe, for the page jobs. (the rule of FJoinStreamReader)

Description

Null before the head.