Orbdale Terrain · OrbdaleTerrain module · function
BrushBake::
NearestSide
The nearest power of two to Side in 8 to 2048 (a tie goes up).
Declaration
int32 NearestSide(int32 Side);- Header
#include "OrbdaleTerrainBrushAsset.h"- Module
PublicDependencyModuleNames.Add("OrbdaleTerrain");in your module’s Build.cs.- Stability
- Stable: changes within a major version only add.
- Thread
- Pure, any thread.
Parameters
| Name | Type | Default | Meaning |
|---|---|---|---|
Side | int32 | — | Any value; below 8 gives 8, above 2048 gives 2048. |
Note.
Pure, any thread.