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Brass Orrery

Orrery Terrain · OrreryTerrain module · member function

ITerrainNetToServer::

SendJoinHeld

Experimental

Reliable: one part of the client's answer to a join that asks which sculpt codes it holds (FJoinStreamReader::CacheAnswer); bEnd on its last.

Declaration

virtual void SendJoinHeld(const TArray<uint8>& Part, bool bEnd, int32 Join) = 0;
Header
#include "Net/TerrainNetTransport.h"
Module
PublicDependencyModuleNames.Add("OrreryTerrain"); in your module’s Build.cs.
Stability
Experimental: supported, may change in a minor version, with a changelog line.
Thread
Game thread. (the rule of ITerrainNetToServer)

Description

Join is the Welcome's, so the server drops an answer from an earlier join.

Parameters

NameTypeDefaultMeaning
Partconst TArray<uint8>&——
bEndbool——
Joinint32——