Orrery Terrain · OrreryTerrain module · member function
ITerrainNetToClient::
SendWelcome
ExperimentalReliable: the Hello was accepted; the join's chunks follow.
Declaration
virtual void SendWelcome(const FOrreryTerrainNetWelcome& Welcome) = 0;- Header
#include "Net/TerrainNetTransport.h"- Module
PublicDependencyModuleNames.Add("OrreryTerrain");in your module’s Build.cs.- Stability
- Experimental: supported, may change in a minor version, with a changelog line.
- Thread
- Game thread. (the rule of ITerrainNetToClient)
Parameters
| Name | Type | Default | Meaning |
|---|---|---|---|
Welcome | const FOrrery | — | — |