Orrery Terrain · OrreryTerrain module · struct
FTerrainInvoker
A place, other than a streaming source, that needs full-resolution ground around it (Voxel Plugin's term).
Declaration
struct FTerrainInvoker- Header
#include "OrreryTerrainSubsystem.h"- Module
PublicDependencyModuleNames.Add("OrreryTerrain");in your module’s Build.cs.- Stability
- Stable: changes within a major version only add.
- Thread
- Game thread only. (the header’s rule)
Properties
| Name | Type | Default | Meaning |
|---|---|---|---|
Actor | TWeak | — | — |
Radius_ | double | 500.0 | — |
Priority | uint8 | 0 | — |