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Brass Orrery

Orrery Terrain · OrreryTerrainRenderer module · member function

FTerrainGrassSystem::

SetHost

Experimental

The terrain actor the components belong to (their outer), or null when the terrain went away.

Declaration

void SetHost(AOrreryTerrainActor* Host);
Header
#include "Grass/TerrainGrassSystem.h"
Module
PublicDependencyModuleNames.Add("OrreryTerrainRenderer"); in your module’s Build.cs.
Stability
Experimental: supported, may change in a minor version, with a changelog line.
Thread
Game thread only. (the rule of FTerrainGrassSystem)

Description

Always starts over: waits for the tasks in flight, destroys every component and forgets the resident chunks (their posts come again).

Parameters

NameTypeDefaultMeaning
HostAOrreryTerrainActor*——