Orrery Terrain · OrreryTerrainRenderer module · member function
FTerrainGrassSystem::
GetScatterSettings
ExperimentalThe kernel settings variety VarietyIndex is placed with this tick (the world seed and the density scaling).
Declaration
OrreryTerrain::Native::FScatterSettings GetScatterSettings(int32 VarietyIndex) const;- Header
#include "Grass/TerrainGrassSystem.h"- Module
PublicDependencyModuleNames.Add("OrreryTerrainRenderer");in your module’s Build.cs.- Stability
- Experimental: supported, may change in a minor version, with a changelog line.
- Thread
- Game thread only. (the rule of FTerrainGrassSystem)
Parameters
| Name | Type | Default | Meaning |
|---|---|---|---|
VarietyIndex | int32 | — | — |