Orrery Terrain · OrreryTerrainEditor module · struct
FOrreryTerrainSplineFeatureEditorStats
ExperimentalEditor onlyWhat the spline feature subsystem has done since its counters were last reset: for tests and the HUD.
Declaration
struct FOrreryTerrainSplineFeatureEditorStats- Header
#include "SplineFeature/OrreryTerrainSplineFeatureEditorSubsystem.h"- Module
PublicDependencyModuleNames.Add("OrreryTerrainEditor");in an editor module’s Build.cs: an editor module, not in packaged games.- Stability
- Experimental: supported, may change in a minor version, with a changelog line.
Properties
| Name | Type | Default | Meaning |
|---|---|---|---|
Evaluations | int32 | 0 | Preview evaluations while a spline was being edited. |
Commits | int32 | 0 | Features built or replaced (each one undo record). |
Joined | int32 | 0 | Commits stored in the transaction of the edit that released them (one undo step for both). |
Transactions | int32 | 0 | Transactions this subsystem opened itself (a commit or removal that landed later, or had no edit transaction). |
Removals | int32 | 0 | Features removed (a deleted actor or component, or RemoveFeature). |
Pending | int32 | 0 | Commits and removals that began waiting for their ground. |
Refusals | int32 | 0 | Commits and removals the terrain refused, each with a notification. |
Missing | int32 | 0 | Components the last "spline features are missing" notification listed. |