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Brass Orrery

Orrery Terrain · OrreryTerrainEditor module · struct

FOrreryTerrainSplineFeatureEditorStats

ExperimentalEditor only

What the spline feature subsystem has done since its counters were last reset: for tests and the HUD.

Declaration

struct FOrreryTerrainSplineFeatureEditorStats
Header
#include "SplineFeature/OrreryTerrainSplineFeatureEditorSubsystem.h"
Module
PublicDependencyModuleNames.Add("OrreryTerrainEditor"); in an editor module’s Build.cs: an editor module, not in packaged games.
Stability
Experimental: supported, may change in a minor version, with a changelog line.

Properties

NameTypeDefaultMeaning
Evaluationsint320

Preview evaluations while a spline was being edited.

Commitsint320

Features built or replaced (each one undo record).

Joinedint320

Commits stored in the transaction of the edit that released them (one undo step for both).

Transactionsint320

Transactions this subsystem opened itself (a commit or removal that landed later, or had no edit transaction).

Removalsint320

Features removed (a deleted actor or component, or RemoveFeature).

Pendingint320

Commits and removals that began waiting for their ground.

Refusalsint320

Commits and removals the terrain refused, each with a notification.

MissingNotifiedint320

Components the last "spline features are missing" notification listed.