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Brass Orrery

Orrery Terrain · OrreryTerrainEditor module · member function

FOrreryTerrainBrushStroke::

SetCursor

Editor only

The cursor is on the ground at Cursor_cm.

Declaration

void SetCursor(const FVector& Cursor_cm);
Header
#include "Tools/OrreryTerrainBrushStroke.h"
Module
PublicDependencyModuleNames.Add("OrreryTerrainEditor"); in an editor module’s Build.cs: an editor module, not in packaged games.
Stability
Stable: changes within a major version only add.
Thread
Game thread, editor only. (the rule of FOrreryTerrainBrushStroke)

Parameters

NameTypeDefaultMeaning
Cursor_cmconst FVector&——