Orbdale Terrain · OrbdaleTerrain module · member function
FOrbdaleTerrainTileStoreIndex::
FindSlot
ExperimentalSlot of a tile, or -1 when the field, level or tile is outside the index.
Declaration
int64 FindSlot(uint8 FieldId, uint8 Level, int32 X, int32 Y) const;- Header
#include "OrbdaleTerrainTileStoreAsset.h"- Module
PublicDependencyModuleNames.Add("OrbdaleTerrain");in your module’s Build.cs.- Stability
- Experimental: supported, may change in a minor version, with a changelog line.
- Thread
- Thread-safe to read. (the rule of FOrbdaleTerrainTileStoreIndex)
Parameters
| Name | Type | Default | Meaning |
|---|---|---|---|
FieldId | uint8 | — | — |
Level | uint8 | — | — |
X | int32 | — | — |
Y | int32 | — | — |