Orbdale Terrain · OrbdaleTerrainRenderer module · struct
FOrbdaleTerrainStatLine
One line of the stat terrain panel.
Declaration
USTRUCT(BlueprintType)
struct FOrbdaleTerrainStatLineBlueprint Make and Break Orbdale Terrain Stat Line
The graph as text
- Break Orbdale Terrain Stat Line (structure)
- In Orbdale Terrain Stat Line (OrbdaleTerrainStatLine): not connected
- Out Label (String): not connected
- Out Value (String): not connected
- Out Level (Integer): not connected
- Header
#include "OrbdaleTerrainStats.h"- Module
PublicDependencyModuleNames.Add("OrbdaleTerrainRenderer");in your module’s Build.cs.- Stability
- Stable: changes within a major version only add.
- Blueprint
- “Orbdale Terrain Stat Line”, a Blueprint type
Properties
| Name | Type | Default | Meaning |
|---|---|---|---|
LabelBlueprintReadOnly | FString | — | What the line measures, or a note on what a section does and does not hold. |
ValueBlueprintReadOnly | FString | — | The reading with its unit; empty on a heading or a note. |
LevelBlueprintReadOnly | int32 | 1 | 0 a heading, 1 a row, 2 a row that is part of the row above it, 3 a note. |
Blueprint
- Break Orbdale Terrain Stat LineMake and Break