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Orbdale

Orbdale Terrain · OrbdaleTerrainRenderer module · struct

FOrbdaleTerrainStatLine

One line of the stat terrain panel.

Declaration

USTRUCT(BlueprintType)
struct FOrbdaleTerrainStatLine
Blueprint Make and Break Orbdale Terrain Stat Line
The graph as text
  1. Break Orbdale Terrain Stat Line (structure)
    • In Orbdale Terrain Stat Line (OrbdaleTerrainStatLine): not connected
    • Out Label (String): not connected
    • Out Value (String): not connected
    • Out Level (Integer): not connected
Header
#include "OrbdaleTerrainStats.h"
Module
PublicDependencyModuleNames.Add("OrbdaleTerrainRenderer"); in your module’s Build.cs.
Stability
Stable: changes within a major version only add.
Blueprint
“Orbdale Terrain Stat Line”, a Blueprint type

Properties

NameTypeDefaultMeaning
LabelBlueprintReadOnlyFString—

What the line measures, or a note on what a section does and does not hold.

ValueBlueprintReadOnlyFString—

The reading with its unit; empty on a heading or a note.

LevelBlueprintReadOnlyint321

0 a heading, 1 a row, 2 a row that is part of the row above it, 3 a note.

Blueprint