Orbdale Terrain · OrbdaleTerrainEditor module · member function
FOrbdaleTerrainStampPreview::
GetLastGameMs
Editor onlyGame-thread milliseconds of the last Update (comparing, launching, collecting, handing over).
Declaration
double GetLastGameMs() const;- Header
#include "Tools/OrbdaleTerrainStampPreviewMesh.h"- Module
PublicDependencyModuleNames.Add("OrbdaleTerrainEditor");in an editor module’s Build.cs: an editor module, not in packaged games.- Stability
- Stable: changes within a major version only add.
- Thread
- Game-thread milliseconds of the last Update (comparing, launching, collecting, handing over).