Orbdale Terrain · OrbdaleTerrainEditor module · member function
FOrbdaleTerrainStampMesh::
NumVertices
Editor onlyDeclaration
int32 NumVertices() const;- Header
#include "Tools/OrbdaleTerrainStampPreviewMesh.h"- Module
PublicDependencyModuleNames.Add("OrbdaleTerrainEditor");in an editor module’s Build.cs: an editor module, not in packaged games.- Stability
- Stable: changes within a major version only add.
- Thread
- Any thread once published. (the rule of FOrbdaleTerrainStampMesh)