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Orbdale

Orbdale Terrain · OrbdaleTerrainEditor module · member function

FOrbdaleTerrainStampHold::

TakeChange

Editor only

The undo record of the applied stamp, the follow's wrapped in; null unless Applied with a change, and after it was taken once.

Declaration

TUniquePtr<FToolCommandChange> TakeChange();
Header
#include "Tools/OrbdaleTerrainStampHold.h"
Module
PublicDependencyModuleNames.Add("OrbdaleTerrainEditor"); in an editor module’s Build.cs: an editor module, not in packaged games.
Stability
Stable: changes within a major version only add.
Thread
Game thread, editor only. (the rule of FOrbdaleTerrainStampHold)