Orbdale Terrain · OrbdaleTerrainEditor module · member function
FOrbdaleTerrainStampHold::
FootprintOf
Editor onlyThe world box a stamp covers on Terrain (BrushExtent through the terrain's frame), cm, Z 0.
Declaration
static bool FootprintOf(const UOrbdaleTerrainSubsystem& Terrain, const FOrbdaleTerrainBrushBP& Stamp, FBox& OutBox_cm);- Header
#include "Tools/OrbdaleTerrainStampHold.h"- Module
PublicDependencyModuleNames.Add("OrbdaleTerrainEditor");in an editor module’s Build.cs: an editor module, not in packaged games.- Stability
- Stable: changes within a major version only add.
- Thread
- Game thread, editor only. (the rule of FOrbdaleTerrainStampHold)
Parameters
| Name | Type | Default | Meaning |
|---|---|---|---|
Terrain | const UOrbdale | — | — |
Stamp | const FOrbdale | — | — |
OutBox_cm | FBox& | — | — |
Returns
false when Terrain has no terrain world.