Orbdale Terrain · OrbdaleTerrainEditor module · member function
FOrbdaleTerrainSculptHeightTarget::
MakeBrush
Editor onlyThe subsystem brush one dab becomes under Settings: the exact brush a test applies through the API to compare.
Declaration
static FOrbdaleTerrainBrushBP MakeBrush(const FOrbdaleTerrainSculptBrushSettings& Settings, const FOrbdaleTerrainBrushDab& Dab);- Header
#include "Tools/OrbdaleTerrainSculptTarget.h"- Module
PublicDependencyModuleNames.Add("OrbdaleTerrainEditor");in an editor module’s Build.cs: an editor module, not in packaged games.- Stability
- Stable: changes within a major version only add.
- Thread
- Game thread, editor only. (the rule of FOrbdaleTerrainSculptHeightTarget)
Description
A masked dab carries the base angle; ApplyDabs turns it by the rotation mode (DabMaskAngle).
Parameters
| Name | Type | Default | Meaning |
|---|---|---|---|
Settings | const FOrbdale | — | — |
Dab | const FOrbdale | — | — |