Orbdale Terrain · OrbdaleTerrainEditor module · member function
FOrbdaleTerrainSculptHeightTarget::
FindTerrain
Editor onlyThe world's terrain subsystem when it has a terrain, else null.
Declaration
static UOrbdaleTerrainSubsystem* FindTerrain(UWorld& World);- Header
#include "Tools/OrbdaleTerrainSculptTarget.h"- Module
PublicDependencyModuleNames.Add("OrbdaleTerrainEditor");in an editor module’s Build.cs: an editor module, not in packaged games.- Stability
- Stable: changes within a major version only add.
- Thread
- Game thread, editor only. (the rule of FOrbdaleTerrainSculptHeightTarget)
Parameters
| Name | Type | Default | Meaning |
|---|---|---|---|
World | UWorld& | — | — |