Skip to content
Orbdale

Orbdale Terrain · OrbdaleTerrainEditor module · member function

FOrbdaleTerrainSculptHeightTarget::

FindTerrain

Editor only

The world's terrain subsystem when it has a terrain, else null.

Declaration

static UOrbdaleTerrainSubsystem* FindTerrain(UWorld& World);
Header
#include "Tools/OrbdaleTerrainSculptTarget.h"
Module
PublicDependencyModuleNames.Add("OrbdaleTerrainEditor"); in an editor module’s Build.cs: an editor module, not in packaged games.
Stability
Stable: changes within a major version only add.
Thread
Game thread, editor only. (the rule of FOrbdaleTerrainSculptHeightTarget)

Parameters

NameTypeDefaultMeaning
WorldUWorld&——