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Orbdale

Orbdale Terrain · OrbdaleTerrainEditor module · member function

FOrbdaleTerrainSculptHeightTarget::

Configure

Editor only

Set what the next dabs apply; takes effect from the next dab.

Declaration

void Configure(const FOrbdaleTerrainSculptBrushSettings& InSettings);
Header
#include "Tools/OrbdaleTerrainSculptTarget.h"
Module
PublicDependencyModuleNames.Add("OrbdaleTerrainEditor"); in an editor module’s Build.cs: an editor module, not in packaged games.
Stability
Stable: changes within a major version only add.
Thread
Game thread, editor only. (the rule of FOrbdaleTerrainSculptHeightTarget)

Parameters

NameTypeDefaultMeaning
InSettingsconst FOrbdaleTerrainSculptBrushSettings&——