Orbdale Terrain · OrbdaleTerrainEditor module · member function
FOrbdaleTerrainSculptHeightTarget::
Configure
Editor onlySet what the next dabs apply; takes effect from the next dab.
Declaration
void Configure(const FOrbdaleTerrainSculptBrushSettings& InSettings);- Header
#include "Tools/OrbdaleTerrainSculptTarget.h"- Module
PublicDependencyModuleNames.Add("OrbdaleTerrainEditor");in an editor module’s Build.cs: an editor module, not in packaged games.- Stability
- Stable: changes within a major version only add.
- Thread
- Game thread, editor only. (the rule of FOrbdaleTerrainSculptHeightTarget)
Parameters
| Name | Type | Default | Meaning |
|---|---|---|---|
InSettings | const FOrbdale | — | — |