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Orbdale

Orbdale Terrain · OrbdaleTerrainEditor module · member function

FOrbdaleTerrainFollowEdit::

Reset

Editor only

Forget the edit (after FinishEdit, or a refused one).

Declaration

void Reset();
Header
#include "Follow/OrbdaleTerrainEditorFollow.h"
Module
PublicDependencyModuleNames.Add("OrbdaleTerrainEditor"); in an editor module’s Build.cs: an editor module, not in packaged games.
Stability
Stable: changes within a major version only add.
Thread
Game thread. (the rule of FOrbdaleTerrainFollowEdit)