Orbdale Terrain · OrbdaleTerrain module · member function
FOrbdaleTerrainFeatures::
ToEarthworks
The earthworks a native result states, in Unreal units.
Declaration
static FOrbdaleTerrainEarthworks ToEarthworks(const OrbdaleTerrain::Native::FEarthworksResult& Result, const OrbdaleTerrain::Native::FTerrainGrid& Grid);- Header
#include "OrbdaleTerrainFeatures.h"- Module
PublicDependencyModuleNames.Add("OrbdaleTerrain");in your module’s Build.cs.- Stability
- Stable: changes within a major version only add.
- Thread
- Any thread; the inputs are values. (the rule of FOrbdaleTerrainFeatures)
Parameters
| Name | Type | Default | Meaning |
|---|---|---|---|
Result | const Orbdale | — | — |
Grid | const Orbdale | — | — |