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Orbdale

Orbdale Terrain · OrbdaleTerrainEditor module · member function

FOrbdaleTerrainFeaturePlacement::

Reset

Editor only

Back to Idle once the result has been read (a pending placement is cancelled).

Declaration

void Reset();
Header
#include "Tools/OrbdaleTerrainFeaturePlacement.h"
Module
PublicDependencyModuleNames.Add("OrbdaleTerrainEditor"); in an editor module’s Build.cs: an editor module, not in packaged games.
Stability
Stable: changes within a major version only add.
Thread
Game thread, editor only. (the rule of FOrbdaleTerrainFeaturePlacement)