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Orbdale

Orbdale Terrain · OrbdaleTerrainEditor module · member function

FOrbdaleTerrainEdRegistry::

UnregisterBrushTargetV2

Editor only

Remove a directly registered V2 brush target.

Declaration

bool UnregisterBrushTargetV2(FName Id);
Header
#include "Mode/OrbdaleTerrainEdRegistry.h"
Module
PublicDependencyModuleNames.Add("OrbdaleTerrainEditor"); in an editor module’s Build.cs: an editor module, not in packaged games.
Stability
Stable: changes within a major version only add.
Thread
Game thread, editor only. (the rule of FOrbdaleTerrainEdRegistry)

Parameters

NameTypeDefaultMeaning
IdFName——

Returns

true if there was one.