Skip to content
Orbdale

Orbdale Terrain · OrbdaleTerrainEditor module · member function

FOrbdaleTerrainEdRegistry::

RegisterLayer

Editor only

Declaration

bool RegisterLayer(const FOrbdaleTerrainEdLayerDesc& Desc);
Header
#include "Mode/OrbdaleTerrainEdRegistry.h"
Module
PublicDependencyModuleNames.Add("OrbdaleTerrainEditor"); in an editor module’s Build.cs: an editor module, not in packaged games.
Stability
Stable: changes within a major version only add.
Thread
Game thread, editor only. (the rule of FOrbdaleTerrainEdRegistry)

Parameters

NameTypeDefaultMeaning
Descconst FOrbdaleTerrainEdLayerDesc&——