Orbdale Terrain · OrbdaleTerrainEditor module · member function
FOrbdaleTerrainEdRegistry::
RegisterLayer
Editor onlyDeclaration
bool RegisterLayer(const FOrbdaleTerrainEdLayerDesc& Desc);- Header
#include "Mode/OrbdaleTerrainEdRegistry.h"- Module
PublicDependencyModuleNames.Add("OrbdaleTerrainEditor");in an editor module’s Build.cs: an editor module, not in packaged games.- Stability
- Stable: changes within a major version only add.
- Thread
- Game thread, editor only. (the rule of FOrbdaleTerrainEdRegistry)
Parameters
| Name | Type | Default | Meaning |
|---|---|---|---|
Desc | const FOrbdale | — | — |