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Orbdale

Orbdale Terrain · OrbdaleTerrainEditor module · struct

FOrbdaleTerrainEdPaletteDesc

Editor only

A palette (a group of buttons) of the mode's toolbar.

Declaration

struct FOrbdaleTerrainEdPaletteDesc
Header
#include "Mode/OrbdaleTerrainEdRegistry.h"
Module
PublicDependencyModuleNames.Add("OrbdaleTerrainEditor"); in an editor module’s Build.cs: an editor module, not in packaged games.
Stability
Stable: changes within a major version only add.

Properties

NameTypeDefaultMeaning
IdFName——
LabelFText——
Orderint320

Position among the palettes, ascending; ties break by Id.