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Orbdale

Orbdale Terrain · OrbdaleTerrainEditor module · struct

FOrbdaleTerrainBrushStroke::

FShape

Editor only

The shape of the next dabs.

Declaration

struct FShape
Header
#include "Tools/OrbdaleTerrainBrushStroke.h"
Module
PublicDependencyModuleNames.Add("OrbdaleTerrainEditor"); in an editor module’s Build.cs: an editor module, not in packaged games.
Stability
Stable: changes within a major version only add.
Thread
Game thread, editor only. (the rule of FOrbdaleTerrainBrushStroke)

Properties

NameTypeDefaultMeaning
Radius_mdouble20.0

Brush radius, m.

Strengthdouble0.5

0 to 1, a share of the target's step height.

bInvertboolfalse

Shift: Raise and Lower swap.