Orbdale Terrain · OrbdaleTerrainEditor module · struct
FOrbdaleTerrainBrushStroke::
FShape
Editor onlyThe shape of the next dabs.
Declaration
struct FShape- Header
#include "Tools/OrbdaleTerrainBrushStroke.h"- Module
PublicDependencyModuleNames.Add("OrbdaleTerrainEditor");in an editor module’s Build.cs: an editor module, not in packaged games.- Stability
- Stable: changes within a major version only add.
- Thread
- Game thread, editor only. (the rule of FOrbdaleTerrainBrushStroke)
Properties
| Name | Type | Default | Meaning |
|---|---|---|---|
Radius_ | double | 20.0 | Brush radius, m. |
Strength | double | 0.5 | 0 to 1, a share of the target's step height. |
b | bool | false | Shift: Raise and Lower swap. |