Orbdale Terrain · OrbdaleTerrain module · member function
FOrbdaleTerrainBrushMaskId::
operator==
Declaration
bool operator==(const FOrbdaleTerrainBrushMaskId& Other) const;- Header
#include "TerrainBlueprintTypes.h"- Module
PublicDependencyModuleNames.Add("OrbdaleTerrain");in your module’s Build.cs.- Stability
- Stable: changes within a major version only add.
Parameters
| Name | Type | Default | Meaning |
|---|---|---|---|
Other | const FOrbdale | — | — |