Skip to content
Orbdale

Orbdale Terrain · OrbdaleTerrainEditor module · struct

FOrbdaleTerrainBrushGroundCheck

Editor only

Ground answers around a brush, for the stroke start and the preview.

Declaration

struct FOrbdaleTerrainBrushGroundCheck
Header
#include "Tools/OrbdaleTerrainSculptTarget.h"
Module
PublicDependencyModuleNames.Add("OrbdaleTerrainEditor"); in an editor module’s Build.cs: an editor module, not in packaged games.
Stability
Stable: changes within a major version only add.

Properties

NameTypeDefaultMeaning
bCentreOnGroundboolfalse

The centre is inside the terrain.

bAllLoadedboolfalse

Every sample inside the terrain answers Exact.

Loadingint320

Samples that answer Approximate (ground not loaded yet).