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Orbdale

Orbdale Terrain · OrbdaleTerrainEditor module · member function

FOrbdaleTerrainBrushDabV2::

SampleMask

ExperimentalEditor only

SampleMaskQ16 as 0 to 1, 0 where it answers -1.

Declaration

double SampleMask(const FVector2D& World_m) const;
Header
#include "Mode/OrbdaleTerrainEdExtensionV2.h"
Module
PublicDependencyModuleNames.Add("OrbdaleTerrainEditor"); in an editor module’s Build.cs: an editor module, not in packaged games.
Stability
Experimental: supported, may change in a minor version, with a changelog line.
Thread
Game thread, editor only. (the rule of FOrbdaleTerrainBrushDabV2)

Parameters

NameTypeDefaultMeaning
World_mconst FVector2D&——