Orbdale Terrain · OrbdaleTerrainEditor module · member function
FOrbdaleTerrainAuthoringSync::
Shutdown
Editor onlyUnbind everything and forget every world.
Declaration
void Shutdown();- Header
#include "Persist/OrbdaleTerrainAuthoringSync.h"- Module
PublicDependencyModuleNames.Add("OrbdaleTerrainEditor");in an editor module’s Build.cs: an editor module, not in packaged games.- Stability
- Stable: changes within a major version only add.
- Thread
- Game thread, editor only. (the rule of FOrbdaleTerrainAuthoringSync)