Orbdale Terrain · OrbdaleTerrainEditor module · member function
FOrbdaleTerrainAuthoringSync::
CheckCook
Editor onlyThe cook check for one actor.
Declaration
static bool CheckCook(const AOrbdaleTerrainActor& Actor, EOrbdaleTerrainUnbakedCook Severity);- Header
#include "Persist/OrbdaleTerrainAuthoringSync.h"- Module
PublicDependencyModuleNames.Add("OrbdaleTerrainEditor");in an editor module’s Build.cs: an editor module, not in packaged games.- Stability
- Stable: changes within a major version only add.
- Thread
- Game thread, editor only. (the rule of FOrbdaleTerrainAuthoringSync)
Parameters
| Name | Type | Default | Meaning |
|---|---|---|---|
Actor | const AOrbdale | — | A terrain actor being cooked. |
Severity | EOrbdale | — | What to log: Error, Warning, or nothing. |
Returns
true when Actor's authoring asset holds a payload the cook drops.